A downloadable RPG Solo Adventure

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Born from the fusion of ancient mysticism and cutting-edge technology, the Nyxian Aeon operates from the shadows, manipulating the very fabric of reality to shape the fate of the cosmos. At the heart of the Nyxian Aeon lies a deep reverence for the primordial forces of the universe. They draw their power from the mysterious energies of the void, harnessing the secrets of arcane rituals and ancient incantations to bend the laws of nature to their will. But theirs is not a primitive magic; it is a fusion of science and sorcery, a symbiosis of technology and mysticism that transcends mortal understanding. Led by enigmatic sorcerers and brilliant technomancers, the Nyxian Aeon is a network of minds united by a singular vision: to usher in a new era of enlightenment and transcendence. They believe that only by embracing the darkest depths of the cosmos can humanity ascend to its true potential and unlock the secrets of the universe. To achieve their goals, the members of the Nyxian Aeon employ a vast array of arcane artifacts and technological marvels. From ancient relics imbued with the power of forgotten gods to advanced cybernetic implants that enhance their mental faculties, they wield a formidable arsenal of tools to bend reality to their whims.

 As power always comes at a price, the members of the Nyxian Aeon are no strangers to sacrifice. Bound by blood oaths and sworn to secrecy, they operate in the shadows, manipulating the course of history to further their own agenda. They pull the strings of empires, orchestrate wars, and topple governments with a mere whisper, all in the name of their grand design.


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In this Solo Adventure you assume the role of a Character in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.

The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is down to you and your imagination.

The Actions you take should depend on who and what you see, and how you wish to interact. Keep a record of your story and adapt it as per the result of each Action. As you progress you will see that you are behaving as your own Storyteller, creating the interactive world in which you are playing.

Use the Character Creation section of the CRB to create your Character and use the Storyteller section of the CRB to assist with generating NPCs.

Once you have familiarised yourself with the  following few pages, you are ready to begin.

THE BONUS DIE

When allowed to roll a Bonus Die, roll two of the same required Dice and choose the most beneficial result.

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This Solo Adventure Story is provided for those players who, like myself, enjoy both setting the scene and chronicling their own Adventure. Some of the events which unfold for your Character within this story may even serve to provide inspiration for backstory when the Character joins a Party. Storytellers may also choose to adapt this story premise to one of your own Adventures. Feel free to share your notes and chronicles however you see fit. I would be keen to learn how this unfolds for you.

P.G. Harrington


Purchase

Buy Now£1.99 GBP or more

In order to download this RPG Solo Adventure you must purchase it at or above the minimum price of £1.99 GBP. You will get access to the following files:

GivingGround_v1.00.pdf 1.3 MB

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