Haven Fallen - Solo Adventure - Lament The Last
A downloadable RPG Solo Adventure
Format: PDF
14 Pages
INTRODUCTION
The Wahid Sector trembles in silence as the Trinity Pact’s influence frays across the edge-worlds. On the twilight-bathed planet of Girexxa, once a haven for Pact diplomats and psycho-cultural synarchs, a clandestine peace summit is scheduled—one that could decide whether the secessionist United Colonies of Erisia will spark open war. However, assassins from multiple factions have already breached the veil of security, and the summit itself is a mask for something far darker. Someone intends to end the war before it begins... with blood. You are an agent with the authority to act beyond normal allegiances, caught between opposing blades and veiled secrets. Whispers speak of a new player: an assassin cult from beyond the Rift Worlds—unmarked, unnamed. The deeper you go, the more unstable the political landscape becomes. Assassins hide in embassies. Truth bleeds from poisoned pens. And something beneath the city stirs, ancient and buried in pact-forbidden tunnels. In three days, the summit begins. In four, the stars may fall.
WHAT YOU IMMEDIATELY KNOW
The peace summit is taking place within the Ambassadorial Vault of Girexxa Prime, a labyrinthine arcology built atop older, Formari ruins. At least two assassins have already infiltrated the diplomatic tiers—one confirmed to be Erisian, the other unknown but possibly voidborne.
A secret faction known as the Children of Irides is rumored to be manipulating both sides for their own gain. A hidden vault beneath the summit may contain a forgotten Haven Crystal, now resonating with unstable energy signatures. ou must determine who is the true target of the assassination plot before it's too late—Pact envoy? Erisian delegate? Or someone else entirely?
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HOW TO PLAY
In this Solo Adventure Story you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, what you as the player immediately know, a handful of potential antagonists, potential allies, and mob types, objectives (primary and secondary), and a few pertinent plot points to hopefully serve as curveballs to story progression. The rest is down to you and your imagination.
The Actions you take should depend on who and what you see, and how you wish to interact. Keep a record of your story and adapt it as per the result of each Action. As you progress you will see that you are behaving as your own Storyteller, creating the interactive world in which you are playing.
Use the Character Creation section of the CRB to create your Character and use the Storyteller section of the CRB to assist with generating NPCs.
Once you have familiarised yourself with the following few pages, you are ready to begin.
Published | 29 days ago |
Status | Released |
Category | Physical game |
Author | OriginalFrontiers |
Genre | Adventure, Role Playing |
Tags | Action-Adventure, Action RPG, Anime, Dark Fantasy, Fantasy, Sci-fi, Tabletop role-playing game |
Purchase
In order to download this RPG Solo Adventure you must purchase it at or above the minimum price of £0.25 GBP. You will get access to the following files:
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